GAMEPLAY

OVERVIEW
Marvel's X-Men is an open world action RPG with online and co-op multiplayer elements. Player create and take control of there very own mutant and enter the word of the x-men. The player journey begins as a student at the Xavier institute and working there way through the ranks to become part of the x-men. Along the way the player will unlock new mutation skills, traverse the open world, visit other famous x-men locations, have possible love interest forge rivalries and alliances based on the action with a morality system. Player can also customize their appearance further with costumes, changing styles and colors. Players can even enjoy multiplayer co-op with friends online or local. Be uncanny, be an X-MAN.

OPEN WORLD
Explore the open world of the X-Men universe. Begin your adventure among the Xavier Institute in the Salem Center, and branch out and explore the other locations. There are 8 Locations featured each with their own collectibles, races, challenges and more. Fly the blackbird to each zone, or use forges teleporter or the mutation power of portal creation.

Salem Center

 * Auger Inn
 * Grind Stone Cafe
 * Harry's Hideaway
 * X-Corporation
 * Willingdon Road
 * Xavier Institute
 * Estate Grounds
 * Breakstone Lake
 * Boathouse
 * Cemetary
 * Courtyard
 * Danger Caves
 * Subbasement
 * Cerebro
 * Medical Bay
 * Forges Workshop
 * Hangar Bay
 * Mission Briefing Room
 * War Room
 * Dangeroom Control Center
 * Dangeroom
 * Holding Cells
 * Ground Floor
 * Kitchen
 * Dining Room
 * Library
 * Professor Xavier's Office
 * Sitting Room
 * Day Room
 * Rec Room
 * Geometry, Tactics Leadership Class
 * Computer Science Class
 * Ethics Class
 * Art Class (Closed Off)
 * Drama Class (Closed Off)
 * Dormitories Floor
 * Your Room
 * Jean Grey/Cyclops Room
 * Wolverines Room
 * Rogue/Gambit Room
 * Shadowcat/Colossus Room
 * Sunfire Room
 * Nightcrawlers Room
 * Iceman Room
 * Jubilee Room
 * Psylocke's Room
 * Angels Room
 * Beast Room
 * Northstars Room
 * Cannonballs Room
 * Xorns Room
 * Kid Omegas Room
 * Charles Xavier's Chambers
 * Study Hall East Wing
 * Study Hall West Wing
 * Attic
 * Storage
 * Storms Room

New York City

 * Manhattan
 * Hellfire Club
 * Coffee A Go-Go
 * X-Factor Investigations
 * Morlock Tunnels
 * Mutant Town
 * Daniel's Inferno
 * Wildkat Klub
 * 11th Precinct Station House
 * X-Factory Fashion Boutique
 * Cafe Des Artistes
 * Double Helix Restaurant
 * Mutatoo Tattoo Parlor
 * The Power Plant Bar
 * Wannabee's Club
 * Liberty Island
 * Ellis Island

Savage Land

 * Citadel of High Evolutionary
 * Altar of Death
 * Loss Lake
 * Mastermold Factory

Genosha

 * Hammer Bay
 * Magda Square
 * Havershaw Heights
 * Carrion Cove
 * Ridgeback Mountains

Asteroid M

 * Observatory

Raonoke

 * Weapon X
 * Department H

Muir Island

 * Mutant Research Center

Madripoor

 * Buccaneer Bay
 * Hightown
 * Lowtown

CHARACTER ROOM
Your character has there own dorm room at the Xavier institute. From here your character can rest and change the look of there rom to there liking.

Unlocking artefacts will allow you to customize objects in your room.


 * Wall Poster
 * Desk Picture (your photomode pictures/communicator pictures can be loaded here)
 * Floor Carpet
 * Wall Clock
 * Bedding Sheets
 * Desk Ornament

CHARACTER CREATOR
Once starting the game, the player will create there mutant of choice with a vast array of appearance and personality options.

APPEARENCES
FACE


 * Eyebrows (Style, Color)
 * Eyes (Shape, Style, Color)
 * Nose (Shape, Color)
 * Mouth (Shape, Color)
 * Cheeks (Shape)
 * Jaw (Shape)
 * Ears (Shape)
 * Facial Hair (Style, Color)
 * Facial Features (Dimples, Freckles, Wrinkles, Moles)
 * Scars
 * Dirt
 * Makeup

BODY


 * Musculature (Slider)
 * Weight (Slider)
 * Height (Slider)

HAIR


 * Hair (Style, Color)
 * Body Hair

ACCENTS


 * Nails (Shape, Color)
 * Piercings
 * Tattoos
 * Body Paints

WARDROBE


 * Hats/Headgear/Hoods
 * Glasses/Sun Glasses/Goggles
 * Masks
 * Bandanas
 * Necklaces/Scarfs
 * Shirts/Jackets/Sweaters/Coats/Blazers/Vests/
 * Dresses/Onesies
 * Pants/Skirts
 * Belts/Sashes
 * Gloves
 * Rings
 * Bracelets

PHYSICAL MUTATIONS


 * Horns/Antennas
 * Tails
 * Wings
 * Fins
 * Tentacles
 * Multiple Arms
 * Gills
 * Skin Textures

PERSONA
VOICE


 * Voice (Style, Accent, Pitch)
 * Vocal Victory
 * Vocal Defeat

ANIMATIONS


 * Idle Stance Style
 * Running Style
 * Jump Style
 * Taunt Style
 * Praise Style

AURAS


 * Body Aura (Style, Color)
 * Head Aura (Style, Color)
 * Left Hand Aura (Style, Color)
 * Right Hand Aura (Style, Color)

COMBAT

 * Unlock Melee Combat Styles throughout the game

COMBAT
Fast and Action Packed combat takes various forms, utilizing expertise in melee combos and martial arts, relying on powerful mutant abilities, unleash extreme abilities or coordinating strategic team work or stealth tactics. The player chooses how to approach combat in their own playstyle.

Damage Types
There are several types of damage types that take affect in the world, affecting the player in different ways from enemies both organic and inorganic.

Here are the damage types by grouping:

Buffs
Buffs are helpful positive status affects that aid the player in combat. There are several buffs that will be indicated on the player either through the use of mutant abilities, items or other allies. Be warned that enemies receive buffs as well under their own abilities, technology or minions.

Here are the following buffs:

Debuffs
Debuffs are negative status effects that affect the player and allies. Debuffs are debilitating and can hinder and make the player and allies extremely vulnerable, however enemies can also be dealt debuffs with effective mutation abilities.

Here are the following debuffs:

Mutations
{| class="mw-collapsible fandom-table" Mutations !ELEMENTAL !FUNDAMENTAL !UNIVERSAL !PHYSICAL !PERSONAL

Biological Control
! colspan="5" |

Phoenix Force (Only Obtained End of Game)

 * }

Melee Attacks, Combos and Defense Tactics
Mastering the art of Melee combat is paramount for enemies in close quarters. There are also Melee combos when executing melee in consecutive fashion.

Here are the melee attacks, combos and defense tactics.

Stealth Combat
Combat can be approached from a stealth approach, taking down enemies one by one quietly. By Pressing L3 characters can crouch and immediately enter stealth mode. On site Enemies get a Grey ? marker prompted over their head when they investigate. It turns yellow when enemies are curious/hear noises, orange if the character is dangerously close to being discovered, and red when spotted prompting an attack immediately and calling reinforcements blowing the stealth op.

Many mutant powers work in sync with stealth and some offer advanced stealth capabilities, easing it in combat, tricking enemies and even remain completely unseen, offering stealth to the entire party.

Stealth takedowns happen when in close enough proximity to enemies. Pressing either X or Y to preform a stealth takedown. Certain Abilities can also be used in stealth takedowns. Be warned that some abilities might draw unwanted attention when executed. Conversely other abilities serve as excellent distractions and lures.

COMMUNICATOR
The communicator is a device from Forge given right before the first mission. It's primary and previous only use was to communicate with other team members. The communicator has since expanded and become a vital muti-purpose tool thanks to many upgrades from Forge.

The communicator has the following capabilities.


 * Teammate Commands
 * Teammate Scout (command teammates will scout ahead and get intel on the situation and gather items)
 * Teammate Retreat (command teammates to retreat and fall back behind you and cover you from behind)
 * Teammate Aggressive (command teammates to attack on sight and promote aggressive tactics)
 * Teammate Defensive (command teammates to defend on sight and promote defensive tactics)
 * Teammate Stealth (command teammates to hide on sight employ stealth tactics)
 * Teammate Distract (command teammates to distract foes drawing there attention)
 * Teammate Rally (command teammates to come to you and aid you and fight your target)
 * Teammate Disperse (command teammates to disperse and spread out on different target)
 * Map
 * Camera
 * Passive
 * Medical Tracer
 * Pathfinder
 * Compass
 * Minimap
 * Emergencies Tracking
 * Wanted Level & Oppositions
 * Teammates Markers

MORALITY CHOICES + CONSEQUENCES + METER
At certain points in the main campaign story there will be definitive morality choices that will shape the story and determine allegiances.

Certain characters will not be available as allies/teammates if you morality conflicts with there own.

There will be four choice prompts when faced with an ethical question or confrontation.

These are the following Morality choices.


 * Sinister Choice : Darker, More Violent and Aggressive (Symbolized as Red)
 * Just Choice: Protective, More Peaceful and Valiant (Symbolized as Blue)
 * Diplomatic Choice: Considerate, Tactful, Ambassadorial (Symbolized as Yellow)
 * Neutral Choice: Uninvolved, Detached and Reserved (Symbolized as Grey)

Your actions out in the world also determine you morality. Saving humans from threats and providing good deeds or enacting violence or unlawful behaviours will gain you a reputation.

Enacting violent or unlawful behaviour will cause a "Notoriety" level, which law enforcement will begin to chase after you for detention. The higher your notoriety level, the more severe law enforcement will be dispatched. If caught or defeat you will be sent to the "Brig" as a consequence.

Your morality meter will also determine how the world reacts to you.


 * A sinister Morality : Civilians will run in fear and be hateful and negative
 * A just Morality : Civilians will be admiring and peaceful and positive
 * A diplomatic Morality: Civilians will be skeptical and will fluctuate
 * A neutral Morality: Civilians won't have much of a reaction

Your Morality will also determine your Faction allegiance among the X-Men and student body and certain items will only be offered by certain loyalty of that faction.

PUZZLES + WORLD INTERACTION
At certain points of the story there will be puzzle elements to be solved before continuing in a mission.

World Interactions

 * Strength Levers
 * Relocation Areas
 * Telekinetic Reconstruction
 * Electric Panels
 * Welding Areas
 * Bridge Making
 * Smoke Screen Areas

STEALTH SEGMENTS
Some areas of gameplay will require stealth and moving around without drawing attention or getting caught.

The player will need to navigate through areas and remain undetected until they reach their destination.

Consumables

 * XGene Enhancement
 * Cellular Regenerative
 * Epidermic Protector
 * Adrenaline Elixir
 * Kick “Sublime”
 * MHG "Mutant Growth Harmone"
 * Toad Juice
 * Regen Serum from Weapon X

Collectibles

 * Deadpools Comics
 * Bernard the Poets Sonnets
 * Xavier Protocols
 * Destiny's Books: Diaries written by Destiny that contain her visions

Formula Properties

 * X-Gene Strands
 * Unstable Molecules

Armour Components

 * Adamantium
 * Magnetos Helmet*

Weapons

 * Forges Hand Canon
 * Forges Containment Gun
 * Bishops Dual Pistols
 * Gambits Bo Staff
 * Gambits Playing Cards
 * Kitty Prydes Katana
 * Psylocke Katana
 * Soulsword
 * Warpaths Knives
 * Stormcaster
 * Psimitar
 * Eye Of Ages APOCALYPSE (DLC)

Devices

 *  : Lets you communicate with teammates, access maps, take photographs and more.
 * Forges Medical Tracer: Traces lock onto targets to lock on there movements (part of the story and tutorial during tracking mission)
 * Forges Pathfinder: Creates a device that will home in on the next object during a mission. (part of the story)
 * Forges Wrist Traces: Allows teammates a way a guide towards target (part of the story and tutorial during first mission)
 * Forges Scramblers: Allows to scramble technology on prompt (part of the story)
 * Forges Site Blind Helmets : Lets you see in the Dark
 * Forges Eye Spys: Lets reconnaissance work to scout ahead
 * Forges Auto Bomb: Guides itself to target and detonates
 * Forges Psychic Dampener: Immunizes from psychic probes and detections
 * Forges Holographic Transmitter: Conceals Mutant Identities of teammates in a disguise for a time
 * Force Field Remote: Allows a protective force field over a target for a time
 * Forges Teleportation Harness: Allows teleportation
 * Forges Inhibitor Shackles: Detains and immobilizes targets

Novelty Objects

 * Crown of Fire : Beast stole from Dormammu
 * Resurrection Stone: Beast stole to resurrect his lost love
 * Dimensional Wavelength Duplicator: Beast created to get into the Dark Dimension
 * Image Inducer: Originally given to nightcrawler from Stark Industries to help with his appearance
 * Orb of Zarjul: One of beasts collectibles from C.R Bunn Library of the Occult
 * Mutant Power Enhancer: Developed by Beast to Increase Unus power
 * Stealth Cyber Gear: Cerebra from the future had given beast this to help aid the x-men to remotely form cybernetic link to tech
 * Third Eye of Horus: Given by Dr. Strange to Beast to allows it's user to see Shadow Creatures of Twelve dimension.
 * Pym Particles: Developed by Hank Pym, Beast uses it in his Biology Class
 * Cerebro Sword: Sword forged by Magneto from the remnants of Cerebro gifted to Charles Xavier.
 * The Sphere: Found in Madripoor a powerful relic belonging to Wolverine. Sought out by Sabertooth.
 * Phoenix Bullet: A bullet create by Beast that houses a tiny portion of the phoenix force given to Wolverine.
 * Phoenix Gun: A gun that fires a portion of the phoenix force which will kill the user. Given to Wolverine by Beast.

Special Objects

 * Mkrann Crystal
 * Seige Perilous
 * Gem of Cyttorak
 * Phoenix Egg
 * Ghost Boxes

Afflictions

 * Sentinites
 * HX-N1 Virus

Multiplayer Online Co-op

 * Play Online with Multiplayer Co-op
 * Play in the Dangeroom with Friends
 * Play Raids with Friends
 * Replay Missions with Friends
 * Play in Co-op Online sessions
 * Compete races with friends

Open World Activities

 * Emergencies
 * Stop Mutant Persecution
 * Break Up Anti-Mutant Rally's
 * Recover Stolen Sublime Samples
 * Stop Sentinel Attack
 * Stop Weapon XVI Attack
 * Stop Predator X Attack
 * Stop Purifiers Attack
 * Stop U-Men Attack
 * Stop Crawler Attack
 * Stop Shiar Attack
 * Stop Mummundrai Attack
 * Infiltrations
 * U-Men Facilities
 * MRD Divisions
 * Purifiers Hideouts
 * Predator X Labs
 * Crawlers Nests

Special Operations

 * Free the Mutants by the MRD Transports
 * Save the Mutants from U-Men Facility
 * Shut down the Sentinel Factory
 * Break into the MRD headquarters

Dangeroom Training
Use the Dangeroom to hone your skills

Dangeroom Training Simulations


 * Basic Melee (preform melee attacks, dodge, ect.)
 * Stage 1 : Melee Light and Heavy Attacks
 * Stage 2: Dodge and Blocking
 * Stage 3: Defeat Enemies with Basic Melee
 * Melee Combos (preform melee combos, counter, finishers ect.)
 * Stage 1 : Melee Combos
 * Stage 2: Counters and Finishers
 * Stage 3: Defeat Enemies with Melee Combos
 * Mutations (preform Mutation Attacks and Skills)
 * Stage 1 : Execute Mutation Abilities
 * Stage 2: Powering Up and Extreme Abilities
 * Stage 3: Defeat Enemies with Mutations
 * Traversal (preform travel maneuvers)
 * Stage 1: Perform Basics ; Jump, Parkour, Sprint
 * Stage 2: Preform Mutation Traversal (Flight, Teleport ect.)
 * Stage 3: Reach the destination during the time limit
 * Stealth Takedowns (Take down group of enemies without getting caught)
 * Stage 1 : Tutorial on Taking down enemy with Stealth
 * Stage 2: Using Mutations and Distractions and environments during takedowns
 * Stage 3: Defeat all Enemies with Stealth
 * Espionage (Spy on the Target without getting caught)
 * Stage 1 : Tutorial on Espionage
 * Stage 2: Advanced Stealth Mechanics and Enemy awareness
 * Stage 3: Follow on the Target to destination without getting caught
 * Save the Citizens (Save the citizens and transport them to safety)
 * Stage 1 : Tutorial on Saving Citizen fro Danger
 * Stage 2: Bringing civilians for medical attention
 * Stage 3: Rescue all civilians before the time limit
 * Free the Mutants (Free the mutants from containment)
 * Stage 1 : Tutorial on Freeing Mutants
 * Stage 2: Advanced Free Mutants Mechanics
 * Stage 3: Free and Escape with all the mutants before the time limit
 * Defender (Defend the citizens and generator from enemies)
 * Assault (Defeat all the enemies)
 * Obstacle Course (Go through the obstacle course within the time limit)
 * Scavenger Hunt (Break objects and Search for components)
 * Survival (Survive waves of enemies during the time limit)
 * Sabotage (break the power generators)
 * Focus (solve the puzzles and focus on targets)
 * Teamwork (issue team commands, save allies and preform combos)

Dangeroom to play PVE or PVP


 * Sparring
 * King of the Hill
 * Capture the Flag
 * Survival
 * Protocol: Purifiers
 * Protocol: Weapon X Plus
 * Protocol: Sentinels
 * Protocol: U-Men
 * Protocol: Crawlers
 * Protocol: Shiar
 * Protocol: Mummundrai
 * Replay Story Mode Missions

CREATE YOUR OWN DANGEROOM


 * Choose your Sessions Type (Sparring, King of the Hill, Capture the Flag, Survival, Obstacle Course, Scavenger Hunt, Assault, Defend, Espionage, Stealth Take Down)
 * Choose your Champions
 * Choose your Challengers
 * Choose your Environment (Dangeroom, Savage Land, Asteroid M, Sewers, Madripoor, Mutant Town, X-Mansion, Muir Island, Genosha, Apocalypse Pyramid, Weapon X)
 * Choose your Dangeroom objects
 * Set Your Buff Powerups
 * Set Your Debuffs Status Effects
 * Set Your Time Limits/Defeat Counter
 * Set your Difficulty setting (Gamma, Delta, Beta, Alpha, Omega)

Races

 * Aerial Races
 * Ground Races



Minigames + Activities

 * Experiment in Beast Lab to create biochemicals (minigame) (healing, energy boosting, damage reduction and damage amplification)
 * Change your appearance in Beast Lab with Beast's Morph Changeling Chamber
 * Recover from Injury in the medical bay
 * Create weapons and tech using Forge’s Armoury to upgrade your gadgets and suits
 * Minigame in the Tactics and Leaderships Class
 * Minigame in the Computer Science Class
 * Minigame in Science Class
 * Morality Dialogue Prompts in Ethic Class
 * Combat Training in Combat Class
 * Partake in Races, Both Aerial and Ground and in Vehicle
 * Use Cerebro or Have a Psychic Get bounty hunter/rescue missions for mutants
 * View detained mutants in the brig.
 * Buy Clothes From Jumbo Carnation Shop in Mutant Town
 * Get Tattoo's from the Tattoo Shop in Mutant Town.
 * Partake in Mutant Dog Fights at the Raonoke Bar.
 * Listen and View to Dazzler Performance in Mutant Town Wildkat Klub